Much like a standard Mega Man X game, this one features upgrade capsules, hidden heart tanks, ride armors, mini-bosses and more collectible items.Zero will have a special combo system, allowing him to easily string together attacks.Features an experience and skill system for upgrading character abilities and weapons.Certain areas will be unavailable to the player with their starting equipment, much like a Metroidvania.The game takes place on a huge world map rather than in stages.You can switch between X and Zero once you begin the main game. X and Zero are both playable characters, with X relying on his X-Buster and Zero on his Z-Saber.The game's soundtrack is composed by Dominic Ninmark, in the general style of the Super Nintendo games but without the original hardware limitations.Graphics in the style the Super Nintendo Mega Man X games, using all new animations, tile-sets, enemies and bosses, and borrowing mechanics from all MMX titles.
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